Йосиф Инсана - يوسف إنسان - インサナ・ジョス

Giuseppe Insana - 墨白

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About this website and its author
Dr Giuseppe Insana

Welcome!

The pages of this website will introduce you to dr Giuseppe Insana: to his thoughts, to his words and to the products of his actions...

The Author is on a multi-threaded path towards eclecticism: towards cultivating himself and blossoming in all possible directions, endeavours, arts, knowledge fields, skills...

Explore freely and enjoy your journey... into me

Contact information

External Links:

Website Privacy policy

Curriculum vitae - résumé

You can download my CV in pdf format. Last updated: 2024.06.12

Contact information

My email address is... (simply apply minimal coding knowledge or rebus-solving & variable manipulation skill to obtain it):

$surname = 'insana'; $my_email = $surname . '@' . $surname . '.net'

if your allegiance lies with perl...

alternatively:

surname = 'insana' my_email = surname + '@' + surname + '.net'

if you are more of a python persuasion

My Public Key (PGP/GPG)

PGP/GPG public key

If you are (justly) concerned about privacy, please use pgp or gpg encryption when corresponding with me.

From this page you can get my current pgp/gpg key (as an ascii key text block that you can copy&paste into your key manager).

You could also retrieve (to double check there has been no web-spoofing or MITM attack) my key using the WWW Based PGP 5.0 Key Server System or MIT PGP Public Key Server or PGP global directory verified key service (searching for strings "Giuseppe Insana" or "0xCD84801E"): e.g. pgp.net search, pgp.mit.edu search

Note that in 2017, after 19 years of faithful use, I adopted a new key. If you have my old key, you can check this key transition statement to facilitate your trust of my new key. That statement is signed by both the old and the new key.

My current key and subkeys ids (get the ascii armoured key text block here):

uid Dr Giuseppe Insana (http://insana.net) pub 4096R/A555ADDDCD84801E 2016-04-11 sub 4096R/A4F3BB5FCCCC83BC 2017-04-11 sub 4096g/05D4B08DFFE1A55F 2017-04-11 fingerprint = A4C3 E3AC 7716 5C89 EAD3 AAA4 A555 ADDD CD84 801E

Read, Write

This website could be perceived like a book, organized in several different chapters, talking about many arguments and also referring to many other books. And like every book it has a beginning. In this case, the beginning it's actually about books...

At the age of 4 I taught myself how to read and write and, since then, books have been my trusted companions, secret confessors, fountains of knowledge, windows into other worlds, wings to fly with.

I remember one of my earliest disappointments, from the time I was in kindergarden. I was very proud of my brand new self-acquired skill - writing - and invited all the other kids to simply ask and I would write for them whatever word they wanted. I could write just ANY word...

Oh, they were so happy and started queueing to have one "written word" all for themselves... but nearly all the kids, invariably, wanted the same word written by yours truly: CACCA (= POOP)!
I was so sad! What was the point of holding the ability to write JUST ANY word and being requested only one and the same all the time? Can you imagine what those wise and learned scribes in ancient Egypt felt, after a lifetime of mastering their art, when the pharaoh's sons invariably asked them to draw little excrement glyphs (1), again and again?

(1: that hieroglyph is encoded in Unicode as 𓄽 [Gardiner's sign F52], but was possibly drawn by the poor scribe in Arale manga style... as in the poop emoji 💩)

Il vento mi risveglia: impaziente di leggere gira le pagine.

The wind awakens me: he cannot wait to read on and so turns the pages.

Sea, Swim

Another primeval and eternal love, from the early beginning of my life: the deep blue immensity, the unbounded horizon, the uncharted depth: the SEA.

First it was swimming, one of my first self-taught skills, starting by simply flapping hands and legs on the shoreline, before plunging in.

Soon after came freediving and the "aquatic sofa" (sitting or laying down on the sea floor by expelling all breath to really "sink".. I could sit easily even at a depth of 3,1m).

Snorkelling of course followed suit, and with it the constant exploration, daring everytime a little more into the unknown. Much later I learned windsurf and sailing. In any case, anything connected to the sea strongly resonates with me, and I feel the Sea as a stern but just Father to me, strong and powerful, deep and wise, feared and loved.

The father immense blue, dauntingly welcoming Gliding under the waves, golden rays become his friends


onde al tramonto rimbocca le sirene il mare lenzuolo

sopra lo scoglio osservo immenso mare colpir la roccia

Languages

Constructed languages

In 1997 I began indulging in the "secret vice" (as Tolkien lovingly defined it) of designing languages. A constructed language will always be a work in progress: first of all because the scope is both complex and extremely vast and secondly because of the endless number of refinements and improvements that can be applied to it. I am hence concurrently at work - when time allows - on the four languages I designed.

Three are artistic languages: constructed languages designed for aesthetic pleasure. Each of them takes a very distinctive approach to convey meaning and embodies unique features rarely found in existing natural languages. For example one is an "inverted" or "vocalic" abugida with only 7 phonemes, while another one disregards the order of phonemes to represent a word, considering only the phonemic content as significant.

For each language I designed and developed the grammar, the vocabulary and etymologies, the phonetics and phonology, the script, the styles of speech, the calligraphy. More information is provided under the Language design section. They are inspired by and conceived as gifts to my three children. They also have a prominent role in the novel I am writing.

The other language I designed has a series of related goals: firstly it aims to be an unbiased medium for international communication and language preservation, employing icons as words and offering interactive computer assisted translation. It hence belongs to the group of the so called auxlang: international auxiliary languages. Furthermore it is conceived to be a machine translation interlingua (intermediate language) and a platform for AI research in knowledge representation, reasoning engines and machine understanding. It forms the basis of the MediaGlyphs Project.

The little prince in many languages

  1. I love the tale "Le petit prince" by Antoine de Saint-Exupéry, considering it one of the best books ever written.
  2. I love languages, all of them.
  3. "Le petit prince" is one of the most translated books in the world (more than two hundred translations).
  4. It was then only natural for me to decide to collect all the possible translations of this masterpiece.

This page contains a list of versions, with those I own and the names of the people that helped me obtain the various translations.
As you can see I still have a LONG way to go....

Can you contribute to my collection?
Please write me if you can and want to. Thank you!
If you are also collecting this book and you'd like to exchange copies, please check my list of doubles.

Languages I learned so far and degree of fluency

 READWRITESPEAKLISTEN

Italiano

9999

English

9888

中文, 普通話

6688

Español

9678

Français

7556

Български

3143

日本語

4364

Русский

2154

Lingua latina

5213

Português

5011

Deutsch

2011

العربية

1010

If you talk to a man in a language he understands, that goes to his head. If you talk to him in his language, that goes to his heart (Nelson Mandela)

I started learning English since primary school, studied French for three years when I was 11-13 years old and Spanish for one year when I was 17.

I've learned some Bulgarian since 1998, during my visits to Bulgaria.

In April 2001 I've started studying Mandarin Chinese.

In December 2001 I've begun studying Japanese. I also attempted studying a little Arabic in 2003.

I lived four years in England, two months in Germany and five years in China, plus several periods spent in Bulgaria and in Japan. While I was in China I had daily contact with Russian customers and - thanks to the Bulgarian I already knew - quickly learned basic communication in that language. Now I am back living in England.

Languages

I started learning my first foreign language when I was 5 years old and I immediately fell awe and love realizing the immense new world that was opening up, in front and inside of me. A new way of thinking! A new way to structure thought and convey meaning! Different sounds, different schemes!

To have another language is to possess a second soul
--Charlemagne

Since that time I never stopped being avidly interested in understanding more and more about language:

  • studying as many languages as I can;
  • learning how languages work (linguistics);
  • planning and designing my own;
  • (the language grokking trifecta).

Words! Mere words! How terrible they were! How clear, and vivid, and cruel! One could not escape from them. And yet what a subtle magic there was in them!
They seemed to be able to give a plastic form to formless things, and to have a music of their own as sweet as that of viol or of lute.
Mere words! Was there anything so real as words?
--Oscar Wilde, The picture of Dorian Gray

Mystery, Civilizations

One of my first fascinations was reading about ancient civilizations: their writing system, their mythology (one of my favourite book series was "Gods and heroes of ancient X", with X being Egypt, China, Scandinavia, Greece..), their art and architecture (incredible was discovering about the Maya on a book based on the story and illustrations of Stephens and Catherwood), their history...

I avidly started absorbing countless pieces of knowledge about ancient inventions, number systems, clothing styles, weaponry... and anything which was so mysterious and oh so appealing

Labyrinths: (to be continued)

Science

Essays

Science & Society: Science should not meddle with Society and vice versa (Nov 2000)

Ph.D. in Bioinformatics - dissertation on Codon Usage

In 2004 I was conferred the Ph.D. degree from Cambridge University after the successful completion of almost four years of research at the European Bioinformatics Institute, in the Ensembl group, under the supervision of Heikki Lehväslaiho, Liisa Holm and Michael Ashburner.

From the links below you can download or browse the dissertation.
No authorization is necessary to use its contents for research purposes, although due credit would be very much appreciated.

DNA Phonology: Investigating the Codon Space

Abstract

The main part of the thesis is concerned with large-scale studies of codon usage in completely sequenced genomes. A new compositional analysis scheme is presented, complete with a number of computation and visualisation tools. The thesis addresses the benefits of this very general scheme, named codon profiling, with comparisons to the very similar synonymous codon usage. Codon profiling is applied to the analysis of several domains of interest, with the scope of addressing several questions related to the compositional constraints of coding sequences.

The heterogeneity of codon usage in the coding sequences of each genome was examined and presented, noting the consistency of intra-genomic distributions of codon similarity and atypicality. Such distributions provide the grounds on which to elaborate practical applications that make use of these properties.

A computationally inexpensive methodology was developed to detect Horizontal Gene Transfers (and for the first time to identify donor genomes), exploiting measures of codon similarity and combining a compositional identification approach with a phylogenetic verification process.

The thesis also presents a detailed procedure for the characterisation of coding sequences with atypical codon usages, exemplified in a study conducted on a group of human RNA binding proteins whose codon usage has striking similarity to that of some human infecting retroviruses.

Finally, the concept of codon usage space, the space of all the possible codon usages, is discussed. After calculating the theoretical extension of this space, the part visited by known biological sequences was mapped and its dimensionality computed. The comparison with the results obtained using several algorithms for random generation of codon usages quantifies the constraints imposed on biological sequences and allows the investigation and characterisation of the unexplored regions of the space.

Citation

Insana, G. (2003). DNA Phonology: Investigating the Codon Space (University of Cambridge — Doctoral thesis). DOI 10.17863/CAM.74942

Files and external mirrors

  1. insana_phdthesis.pdf (3.9 Mb)
  2. Apollo (Cambridge University repository)
  3. giuseppeinsanathesis.pdf (hosted by EBI)
  4. EThOS (british library e-theses service)

Master in Biotechnology - dissertation on Molecular Modelling

On July 1999 I was awarded the Italian title of "Laurea" (equivalent to a Master of Science degree) after succesful completion of 30 exams - relative to the lectures followed in 5 years of courses at the University of Verona, Italy - and preparation and defense of a dissertation arising from 20 months of bioinformatics research in the laboratory of NMR and molecular modelling of professor Henriette Molinari.

From the links below you can download or browse the thesis (written in Italian).
No authorization is necessary to use its contents for research purposes, although due credit would be very much appreciated.

Molecular modelling of plant light-harvesting proteins

Abstract

The research thesis focuses on the molecular modelling of the light-harvesting complexes of photosystem II based on informations from all the available sequences of the protein family Lhcb, on datas from site-directed mutagenesis experiments and on the partial crystallographic structure of LHC-II (obtained at a resolution of 3.4 Å) [Kühlbrandt et al. 1994, Nature 367: 614-621].

LHC-II is a transmembrane protein, inserted in the thylacoid membranes of plant chloroplasts, and binds half of the photosyntetic pigments of plants.

A plausible placement for the amino acid side chains has been given and some hypothesis for the configuration of charged aminoacids - possibly involved in salt bridges - have been formulated by the use of algorithms and methods of bioinformatics, computational chemistry and statistical mechanics, some of which developed personally.

Molecular simulations (minimization, simulated annealing) and sequence analysis (multiple alignment, measures of covariance) have been performed, developing new tools and adapting existing protocols and algorithms.

The research shows the possibility of a different conformation for proteins LHC-II, CP29, CP26 and CP24 (light-harvesting complexes of photosystem II) even if these show extremely high sequence homology. This different conformation could be responsible of the differences in function.

Citation

Insana, G. (1999). Studio di modelli di proteine antenna di piante mediante simulazione molecolare al calcolatore (Università di Verona — Tesi di laurea).

Files

  1. insana_tesi_di_laurea_reformatted.pdf (6.8 Mb)
  2. Colour images from the thesis.
  3. HTML version (totalling 1.6Mb)

Science has been with me since the early childhood. As soon as I was able to read I started reading just about everything, and there I got my first taste at the scientific thought. Books about the human body. Books about physics, about astronomy, about mathematics, about biology.

I remember asking excitedly to the teacher, one morning in the first of second year of primary school, to be allowed to present something to my classmates, something dramatically important that I had just learnt the day before. I then proceeded to the blackboard and drew the atom model (Rutherford's, ), explaining all about protons and neutrons and electrons and the great empty VOID pervading all things... and I also remember how I then turned my face to discover 28 pairs of puzzled eyes staring fixedly at me and wondering wtf I had just tried to tell them... and me, chastised, with low head returning to my seat.

Nevermind, some time later I was back at it again, this time introducing my poor classmates :) to the Netwon color disk!

Science also played a great part in saving me from religion: Science sprouted quickly in my mind, fertilizing it with good thoughts and hence immunizing me to those other debilitating memes. At 8 years old - or around that time - I debated with the local priest, who was responsible for our mandatory (and hated) catechism, that I just couldn't believe in both Science and Religion. They painted a very different and incompatible picture, for example on Genesis and how this world came about. And while both pictures were equally colourful and interesting, only one made sense to me, because it proceeded through logical passages, which could be researched and demonstrated, and even discarded (!) to make way to a better understanding. While the other way was just a fixed set of norms, to be believed just because someone said we should. No thanks.

Fascinated by many disciplines, I dipped my toes in almost all of them, but especially dived deeply into three of them: Biology (in particular Genetics and Biotechnology), Computer Science and Linguistics. And then in the combinations of these: Bioinformatics and computational linguistics.

I've also studied Organisation theory and wrote a dissertation on the Crowdsourcing model.

Other fields I am very interested into, but in which I have not received advanced academic training: Archaeology, Astrophysics, Cryptography, Game theory, History, Mathematics, Mythology, Nanotechnology, Sociology.

Note: press the left-right arrow keys, click the top buttons or select among the index below to read on...

2. M.Sc. in Biotechnology - dissertation on Molecular Modelling
3. Ph.D. in Bioinformatics - dissertation on DNA Phonology
4. Essays about Science
Chess, Gaming

As a child I learned to play tons of games: card games, social boardgames and strategic jewels like checkers and chess.

Unfortunately, it was only very late in my life that I was introduced to WeiQi, the most beautiful and deep of all strategic games. The most ancient strategy board game and the most elegant! I probably would be able to become a better player had I started playing at a tender age.

Even after I discovered videogames, I never lost the love for the physical games and all the features they have which could never be replicated by a videogame: the presence next to you of the other (a single opponent or a group of friends), the texture of the cardboard or of the wooden board, the feeling of the dice (or counters or pieces) in the hand, the sound pieces make when placed on a board, the smell of wood, holding your breath during a dice roll, feeling your heart pounding as the opponent's hand initiates the move she has planned, the move you feared she would do...

A special category of games I played for many many years is that of Role Playing Games, games in which players assume and act a role in a coherent and evolving narrative that they help shaping.

In fact I even designed some RPG and created them as both table top rulesets and coded them as playable MUSH: online multiplayer Role Playing Games, from which modern MMORPGs ultimately descend.

In later years I have also designed strategic boardgames and videogames, many of which got developed and published.


(Work in progress...)
Videogames
(Work in progress...)

A part for some limited time during childhood playing "ancient" (80s) coin-ops ("Vanguard", "Ghosts'n'Goblins", "Golden Axe" "Double Dragon", "Dragon's Lair", "Star Wars") in some arcades, most of my videogame time has been on computers I owned, starting with the legendary and unforgettable C=64 (Commodore CBM 64), progressing to Amiga 500 and subsequently across a long series of PC to finally arrive to recent Android smartphones.

I've never owned nor wanted to own a console as I always felt videogames were only a small part of the fascination I have with computer devices. That's not to say I haven't played my share of console games ("Tekken" in primis), but always through (incredibly good) console emulators.

One of the first memory of managing to play on historical office IBM PC must be the long hours playing Sopwith on a long persistence green phosphor CGA monitor...

In 1987 I created my first videogames using C64's Shoot-'Em-Up Construction Kit.

My all-time favourite videogames: [TODO]

For the videogames I designed see the page on the Retaliation game series.

Coding, Computers

My first computer has been the glorious Commodore CBM C64. I bought it by myself when I was 9 years old by first raising the necessary capital. After having more or less failed to convince my parents that it would have been a great help for study, family finances, cooking recipes and such.. I did the tour of all the friends and relatives that I knew would usually buy me presents and delivered to each a speech which more or less ran like this: "come xmas please do not buy me any present.. instead please give me a little money which I will use to purchase a computer". My fundraising idea turned out very successful and I hence had the chance to start playing videogames :D ehm.. using the computer productively.

I never got the chance to prove how useful it could have been for mom's recipes or dad's expenses' accounting, and indeed I played tons of videogames, but most importantly I found out since day one that not only the computer could load and run an apparently infinite variety of software.. but that you could actually program the computer, teaching it anything you wanted it to do and immediately see the results. I wolfed down the Basic programming manual, I got myself specialized magazines teaching about c64 programming and I fell in love with this new amazing world of CODING!

I started coding everything that I could imagine.. and my imagination was already so wide.. I became a hacker and learned how to break software copy protections or personalize the games I liked the most. I passed entire floppies sector by sector with the disk editor multiple times to break encryptions (looking for readable strings after trying multiple combinations of a reversible crypto function).

I even coded viruses, from funny harmless ones to others that would basically crash the 1541 floppy disk drive... I ran as a little pirate overseeing sourcing and distribution of thousands of games to the ever more growing network of c64 users. I coded solutions for tower of hanoi, crypto algorithms, labyrinths designers, shoot'em up games, musical and graphical intros.. and in the end I even created a kind of graphical desktop environment - yes, for C64! - which was showing a kind of desk (replete with drawers to boot) and a hand which was moved by the joystick to access files and programs...

After that there was no more stopping. I moved from C64 to an Amiga, then to a long list of msdos computers (086, 286, 386, 486.. pentium etc etc) since the time of those with the evil green phosphors monitor light persistence, perforated paper printers and huge heavy keyboards.. until I learned to assemble my own PCs out of the chosen components.

A major turning point was the discovery of the unix environment, which coincided with the beginning of my university time.

(to be continued: hp-ux, corewars, genetic algorithms, alife, lex, mush, covariation and molecular modelling, bioinfo human variation and genomic analyses, computational linguistics, inference engines, machine learning, deep learning...) hp-ux sysadmin

My recent code repositories are available on github

Photography

My photos can be loosely organised in the following categories: Portraits, Architextures, Natures and Objects. Clicking the following pictures will open a corresponding slideshow gallery.




“His objective rests lightly over people and things. He never twists the object of his studies, nor does he excessively exalt it; on the other hand he observes it delicately, seizing the most intimate essence and then covering it again with a new dress – always elegant, always original – created by the wise gaze of the artist”.
Drums

As a child I started banging on a toy drum; by the age of 12 I joined the city ensemble in order to get access to lessons and began learning music notation, sight reading, drums and percussions. Oh.. how I hated that ensemble!... but it was my ticket into professional tuition.

I was very fortunate to be taught by a truly great teacher, the famous Gianni Bertoncini, and my passion for rhythms grew and grew.

My favourite drumming style is my personal kind of House-Metal fusion. It employs a combination of ghosted buzzing snare and syncopated flam double-bass play, with embellishment drags on the hihat or ride. A couple of audio samples will hopefully clarify what I mean.
A very short demo:
And a longer one:

Over the years I've played drums and percussions in many philharmonic ensembles, rock bands and latin american percussion groups. Those with which I've performed for several years are:

  • Complesso Strumentale, ensemble (Vicenza, Italy)
  • RedHouse, rock covers (Vicenza, Italy)
  • Vento dei Sogni, rock covers (Vicenza, Italy)
  • Feedback, indie rock (Verona, Italy)
  • Arco Iris, latin percussion band (Cambridge, UK)
  • White Funeral Tea, indie rock (Cambridge, UK)
  • Cambridge Community Orchestra, ensemble (Cambridge, UK)

I stopped playing - a part from rare occasions - when I moved to Asia for work and then later started a family; but after a hiatus of 16 years (!) I eventually resumed daily drumming in 2021. Fortunately, my limbs had not forgotten anything and my mind had never ceased playing with rhythms even once in my whole life, regardless whether I was actually in front of an instrument!

Sounds and Scores

These are divided in four sections:

Rhythms and Exercises includes free material (recordings, pdf scores and midi files) with rhythms and exercises that you can use to train your drumming skills or to try something new.

Drumming compositions presents a selection of recordings of own percussive expression.

Polyrhythm grooves has studies of grooves employing polyrhythm, including pdf scores and midi files.

Songs contains recordings of me playing the drums, either as covers of famous songs or as my original contributions to songs by/with others.

Other musical activities

Singing

While playing drums in Vento dei Sogni, I was sometimes switching places with the singer for a couple of Rage Against the Machine covers. Such a primal feeling to be sing-screaming Bullet in your head on a stage at several gigs!

Writing lyrics

Derivative of my poetry writing, playing a lot with alliterative rhythmic verses.

Composing music

Mainly electronic music (Rave, Acid, House) with a particular focus on (surprise surprise) the rhythms. Furthermore I experimented with programmatic music composition, in pieces created by what I termed "fractal music".

Other instruments

In 2004 I started learning to play the Violin and in 2019 I approached the Electric Guitar.

Logic, Theory, Philosophy

I thus melted all the teachings from the greek and the chinese schools of thought that most resonated with my essence... and my mental crucible produced what I termed "Zen Hedonism".

This was later an important foundation for the birth of my own Omnibelir Philosophy (in 1998).

Later on, combining scientific and in particular biological thinking with biology, I arrived to Biosophy (2000).

One important instrument to hone your mental path finding abilities and to do philosophy is travelling: exploring, meeting people and communicating with them. Observing. Learning and Feeling.
And still keeping in mind that ....

When I started studying Asian philosophies I was profoundly moved by Daoism and Zen. In particular I fell in love with their blend of poetry and philosophy.

This is found firstly in the content of the message, reminiscent of the above mentioned greek philosophies: living simply, honestly and in harmony with nature.

And then in the form: preferring a poetic (or even enigmatic, like in the case of the koan) rather than a logical approach to express the ideas makes these inherently ambiguous and thus intimately, individually adaptable and interpretable...

Many have been the theories and -isms that I have explored, approaching each of them with sharper discernment borne of the previously studied ones. In particular, I often used methods learned in the study of one of those schools of thought, which I still hold very dear: that of the sophists.

Questioning everything, with an extremely open mind and a relativistic approach to cognition and knowledge. Trying to prove and disprove all and its opposite, in constantly shifting fluid conceptual frameworks. Making statements and then proceeding to both demonstrate them and falsifying them. Critical creative thinking to avoid dogmatic stagnation. Losing and discovering one's self among paradoxes.

Since a very early age I had embraced Cynism, in its principal tenets of pursuing ἁτυφιαatyfia (mental clarity, absence of false beliefs, freedom from delusion) and εὐδαιμονίαeudaimonia (flourishing, doing well and living well). In other words to see things as they really are and to live to the fullest. I always loved the sagacious definition given by Ambrose Bierce in his Devil's Dictionary:

CYNIC, n. A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.

After the infusions of knowledge and science at an early age (akin to when Achilles was dipped into the Styx) gave me effective immunization against that dangerous, insidious (and often hideous and even vicious) memetic infection commonly known as religion, I discovered that there were many diverse avenues of critical thought, many different ways to reason about the world, and especially.. to reason about reasoning!

Note: press the left-right arrow keys, click the top buttons or select among the index below to read on...

2. greek
3. asian
4. own

Culture, Learning, Disciplines, Books

To Learn.. to Learn and to Feel.

Life imperatives! I could and I would do that forever... and even an infinite time would still not be enough!

There's always something new to study, knowledge is a boundless ocean: xuéhǎi

Luckily, You're never too old to learn: huódàolǎoxuédàolǎo. So I intend to continue indulging in this fantastic pleasure and never stop learning new things, every day of my life.

Being very much aware that I'll always be ignorant. And pursuing knowledge, nevertheless. As my old friend LaoZi (老子) wrote: 知不知尚矣zhī bùzhī shàng yǐ不知知病也bùzhī zhī bìng yě: it is superior to know that you don't know, it is stupidity not to know and yet claim to know.

Socrates, on the other side of the world, was of the very same mind - ἓνhèn οἶδαoîda ὅτιhóti οὐδὲνoudèn οἶδαoîda: The only thing i know is that I know nothing.

Learning about learning is both incredibly interesting and useful as it guides in learning how to learn, and thus makes the whole process more efficient.

As for the disciplines and skills I delved most into, you will find plenty of examples while exploring this webset.

You can also check a list of Books to read and read again, a short "Bibliography into me".


Astronomy
Symbols, Archeology
Role Playing Games
Poetry

A choice of poems from different years and periods, reflecting the poetic pathway walked so far, grouped by either language or type:

Magic
Cocktails, Social

I was introduced to cocktails by my older cousins when I was probably way too young to drink, when they made me try a real bomb (which actually later became one of my favourite cocktails): a Negroni.

Years later I was always the one called to prepare cocktail pitchers for teenage parties with my school mates. Simple ones like Tequila Sunrise or Gin lemon.

I had developed a kind of mania for cocktails and one evening I left a party because there was only soda available. In that evening as I walked home I realised the stupidity of my behaviour and how I had developed almost a kind of psychological "need". To heal myself from it, I decided on the spot I would avoid alcohol and so I did, for the next two years. I had to fortify my mind and would not allow any weakness or even a shadow of a "dependence".

Finished the hiatus and meanwhile becoming more mature, I slowly resumed (with no more issues) social drinking and I started learning more and more of the famous international cocktails. I also started devising my own, like one I called "Amber" (equal parts gin, triple sec and bourbon - plus an optional dash of peach vodka - stirred and served in an old fashioned glass).

Much much later I even opened a bar, replete with a very large cocktails menu (and later two restaurants) and was often serving as barman to large groups of international tourists in tropical China.

As part of my first endeavours in managing a bar, I designed (and later further refined) the "most efficient cocktail list": a compilation of over 150 cocktails which can be mixed from only a minimal number of liqueurs&spirits. It is now freely available. It may prove extremely useful for your personal home bar or for starting a new enterprise without breaking the bank trying to procure too many bottles of different liqueurs.

Writing

A choice of writings from different years and periods:

Travelling, World

Memento

            The further you travel,
              The less you know.
            This is why the Sage
              Knows without budging,
              Identifies without looking,
              Does without trying.
            (DDJ47)

             chū  yuǎn,
             zhī  shǎo是 以Shì yǐ  聖 人shèng rén 不 行bù xíng ér zhī,
            不 見bù jiàn ér míng,
            不 為bù wéi ér chéng

Travelogues

Cryptography, Cryptanalysis, Information Security

As many children I was always attracted by secret messages, codes, cyphers, ways to convey a message on an open channel and still be understood only by the proper receipient. I read many books on cyphers and ways to defeat them. I developed my own pencil-and-paper homophonic substitution writing system when I was 8.

At university, with knowledge of Unix came also new programmatic experimentation in cryptography: using Flex (lexical analyser generator) and C, steganography, password cracking, pgp..

During the PhD years I developed perl code which took key material from the by then already growing genome sequencing databases and also provided evolution of key material.

The idea of evolving key material persisted and guided algorithms developed afterwards, including one which had pools of entropy accumulation similar to those in the Fortuna PRNG. I also experimented with assembly inspired algorithmic cryptography (treating key material as algorithmic instructions for manipulation of the text) and collection of true randomness.

In more recent years I researched and developed protocols for information security, in particular how to keep a secure storage of extremely sensitive user data on a networked computer, maintaining absolute user's confidentiality, preventing data theft and especially completely safeguarding against de-anonymisation.

Biology, Genetics, Biotechnology

More on Volvox

Volvox has developed the concept of death as a result of a highly efficient developmental cycle.

Unicellular organisms, like Amoeba, that reproduce by simple cell division (or budding) are potentially immortal. When one of these organisms divides, neither of the two resulting cells can be considered either as ancestor or offspring. They are siblings.

The life of Volvox begins with synchronous and almost symmetrical divisions of one cell. After four divisions, a small hollow sphere of about 16 cells has developed. These 16 cells divide asymmetrical into a small and a much larger cell. The 16 large cells are the new gonidia, the founders of the daughter colonies.

The 16 small cells divide another 6 times, giving rise to about 2000 somatic (body) cells. Having gone through these division cycles, the young Volvox colony has 16 germ (reproductive, the founders of the next generation) cells (the gonidia) at the outside of the sphere. It is now necessary to bring these cells into the center of the spheroid to protect them from the environment and ensure their safe development into daughter colonies.

This is accomplished by the so-called inversion. The colony tears apart at a special small opening. It is then turned inside-out by a tightly controlled deformation of the somatic cells.

After the inversion, the gonidia are located inside the mother colony. The daughter colonies are released by a controlled destruction of the mother colony. About 6 hours after release, the gonidia of the daughter colonies start to divide and the developmental cycle starts again. This cycle of one generation takes exactly two days.
volvox life cycle

The somatic cells of the parent, once the young have "left home" (i.e. after the release) are incapable of further reproduction and die. In effect they commit suicide, synthesising a set of proteins that cause the death and dissolution of the cells that make the proteins. In death these cells release for the use of others, including their own offspring, all the nutrients they had stored during their life time.

Thus emerges one of the great themes of life on planet earth - some die that others might live.

"The amoeba and the paramecium are potentially immortal.... But for Volvox, death seems to be as inevitable as it is in a mouse or in a man. Volvox must die because it had children and is no longer needed. When its time comes it drops quietly to the bottom and joins its ancestors".
-- Joseph Wood Krutch, 1956

Death and Evolution

When I was a child I owned - as many children from my generation onwards - a book about prehistoric Earth. It was my book # 47 [G.Zanini, Prima e dopo i dinosauri, 1971, Piero Dami editore].

Differently than many children though, dinosaurs were not my favourites.
Surely dinosaurs (the terrifying lizards, from the Greek "deinos+sauros") did hold a great fascination on me and I spent a long time learning about them, drawing them, discussing their relative qualities. I remember I liked a lot Triceratops and Stegosaurus, together with the more obvious Rex.

But what really shocked me, probably influencing so many aspects of my life, was at page fourteen and was not as tall as a building. On the contrary, it was microscopic.

Its name was VOLVOX. The description went like this:

The mysterious VOLVOX that knows how to die
[...] the fundamental moment in the history of life is marked by the appearance of the volvox, a spheric hollow flagellate that, together with being organized more perfectly than other similar organisms, has a new capability, of immense importance: that of dying.
It may appear paradoxal, but the history of life on Earth begins truly only when death appears. And the volvox is the first being that dies. Before, protozoa didn't die, dividing and reproducing ad infinitum. With volvox, life knows the uncrossable limit of death.

I was completely charmed. Mesmerized watching its beautiful shape, I felt drawn and drowning inside the drawing.
volvox volvox volvox volvox

The implications of the sentence were astonishing. It stated that Death was necessary. That Death was not a curse but a blessing. It implied that we are what we are thanks to death, the perfect complementary counterpart of life.

Like the opposite sides of Yin and Yang, Death and Life are forever locked in a conceptual TaiJi, the infinite which contains

"all that which is,
and all that which is not".

It's also interesting to note how "evolution" and "volvox" share the etymological origin. Evolution comes from Latin "evolvere", to unroll, from "e- + volvere". An unfolding in time of a potential. The word "volvox" was coined in 1798 (according to Merriam-Webster dictionary) and comes from the same Latin word: "volvere", to roll (most probably because of its spherical shape).

more on volvox..

Genetics, the Linguistics of Life.

Genetics studies the means by which biological information is transferred through successive generations and how this information can change, giving rise to different organisms and different species: the wonderful process of evolution, intrinsecally bound to our concept of Life (even if evolution is mainly a product of Life's sister: Death).

This biological information (to the best of our knowledge) is enclosed in the nucleic acid molecules, long strings of "bases". We can think of them as long sequences of letters.
These letters are: A T C G (actually the three-dimensional structure that the sequence of bases assumes in the whole molecule can sometimes be more important, but we concentrate on the sequence because from the sequence it should be possible to infer the structure).

DNA is the name of the molecule responsible for this genetic information. DeoxyriboNucleicAcid.
DNA can be thought of as a language. The language in which all the informations "for making (and running) a new organism" are written. The blueprint of a living being.

Understanding this language is a complex but fascinating goal. Deciphering its phonetics (this was accomplished in the 1960's, a process that was named "cracking of the Genetic Code"), its phonology, its syntax and morphology. Its semiotics and semantics.

My ambitious but also limited - in relation to the whole picture - goal is to unveil the process behind (to continue with the metaphor) DNA phonology.

In linguistics, phonology is the study of how sounds are used in a language (as opposed to phonetics that studies what are the possible sounds of language). For example phonology studies constraints against particular combinations of sounds.
You perceive that druping and grink could be possible words, even if they don't actually exist, but kter or ahizlatr could never (well, "never say never") be English words.

In biology, I am interested in DNA "phonological constraints". That is, what rules the sequential array of bases must obey. The DNA has to encode the informations for making living beings. But it should have precise constraints to follow, in order to encode the message. Constraints coming from the need to preserve a particular structure (e.g. bendability, super-coiling....), a particular composition of bases (e.g. more biased toward a lot of Gs and Cs or a lot of As and Ts), or a particular choice of "frequent" or "rare sounds" (i.e. codons for abundant or rare tRNAs).

Parleremo con il DNA nel suo linguaggio.
Lui ci raccontera' il passato.
Noi gli insegneremo il futuro.

We'll speak to DNA in her language.
She will tell us the past.
We will teach her the future.

-- G.Insana, April 2000

Biology, in particular Molecular Biology and Genetics, has always been the discipline I've been most interested on... the study of Life.
I've combined my interests in Biology, Linguistics and Computer science into Bioinformatics as both research and life work. I've also combined Biology with Philosophical thought to arrive to Biosophy.

In the next pages a little introduction on Genetics as the Linguistics of Life and what maybe was the key event in my life which influenced me the most into these fields.

Note: press the left-right arrow keys, click the top buttons or select among the index below to read on...

2. Genetics, the Linguistics of Life
3. Death and Evolution
4. More on Volvox
System administration, Unix, Networks, Internet

When I entered for the first time the computer laboratory of my university, I saw all these computers I had never seen before. They were HP-UX terminals. On each monitor the same interface was showing, it was a login prompt, like the one in the following image:

HP-UX login prompt
I approached with a lot of curiosity, watching the monitors, the keyboards and mice. Before that day I had never even heard the name Unix, much less seen one.

A bunch of second year computer science students (with whom we were sharing the facilities) invited me to use one of the terminals.
As I had no login and no password, my attempts were obviously bound to fail. They laughed mockingly, thinking their joke was oh so funny.

I kept my cool and grinned at them. Shortly after, we biotechnology students were also given accounts to the lab, as part of a short informatics course in our curriculum. From that encounter, I had promised myself I would learn everything about Unix and eagerly went on reading system reference manuals and experimenting with the command line interface.

In a couple of months, not only I had complete unrestricted access to the computer laboratory: I had become its system administrator, maintaining the system, installing new scientific packages, boosting the security (like when I found that our informatics course professor's password was her login-name followed by the digit one) and even creating an online platform for professors to meet and discuss.

That was the start of a long journey into Unix (HP-UX, Silicon Graphics) and later Linux with all its distributions, from Slackware onwards. The discovery of local/lan (like the incredible Xpilot) and online multiplayer games (like Elendor). The beginning of the Web and the browser wars. And the inception of what would be my future Bioinformatics career.

All thanks to some mocking sophomores... whose attempt to dishearten me got me instead intensely galvanized. ;)

Design
Online RPG, Internet communities
(TODO)
MUSH coding, Elendor, WoP, Venetia
WeiQi (Go, Baduk)

Ci alziamo da terra, la sfida e' conclusa; il sole ha scaldato le pedine nere.

We stand up from the floor, the sun has warmed the black stones after a game of Go.

Omnibelir philosophy

Giuseppe Insana is an Omnibelir (Vir, ἄριστος, 君子)

Omnibelir is one who decides to live his life to the fullest, trying to use the little time of his life to achieve EVERYTHING.

He aims towards Virtue, Quality, Areté, Dharma.

A passage from "Zen and the Art of motorcycle maintenance" by Robert M. Pirsig:

``What moves the Greek warrior to deeds of heroism,'' Kitto comments, ``is not a sense of duty as we understand it... duty towards others: it is rather duty towards himself. He strives after that which we translate `virtue' but is in Greek areté, `excellence' -- we shall have much to say about areté. It runs through Greek life.''

[...]

Kitto had more to say about this areté of the ancient Greeks. ``When we meet areté in Plato,'' he said, ``we translate it `virtue' and consequently miss all the flavour of it. `Virtue,' at least in modern English, is almost entirely a moral word; areté, on the other hand, is used indifferently in all the categories, and simply means excellence.

Thus the hero of the Odyssey is a great fighter, a wily schemer, a ready speaker, a man of stout heart and broad wisdom who knows that he must endure without too much complaining what the gods send; and he can both build and sail a boat, drive a furrow as straight as anyone, beat a young braggart at throwing the discus, challenge the Pheacian youth at boxing, wrestling or running; flay, skin, cut up and cook an ox, and be moved to tears by a song. He is in fact an excellent all-rounder; he has surpassing areté.

Areté implies a respect for the wholeness or oneness of life, and a consequent dislike of specialization. It implies a contempt for efficiency... or rather a much higher idea of efficiency, an efficiency which exists not in one department of life but in life itself.''

The mind sails to Bladerunner, where Roy encounters his Maker:

Tyrell: You were made as well as we could make you.

Roy: But not to last.

Tyrell: The light that burns twice as bright burns half as long. And you have burned so very very brightly, Roy. Look at you. You're the prodigal son. You're quite a prize!

Everything is important.

The society we live in runs in the opposite direction. From thousands of years people are channeled into specialization. The goal of maximum efficiency in fields increasingly narrow. Scientists who dedicate their lives to study one single equation, one single protein, one single illness. Lawyers, farmers, blacksmiths, pilots, athletes...

The focus, the stress, the importance is in walking the opposite direction. Running against the flux, towards eclecticism, fleeing specialization.

People are nowadays judged/valued by what they produce, by how much they earn.

"Warm bodies, I sense, are not machines that can only make money" (Live)

Success (in our weltanschauung) is not rising the social ladder. Because our rules are not the rules of this society. Success is the desire for areté and the application of that desire. Success is Blossoming. Is becoming aware of our potential, and Living instead of Surviving.

There is no limit to the realization of human potential, other than those limits which we ourselves set, or allow others to set in our name. (Time of Blossoming, Suiteki: Rosenthal: Wisbey)

Omnibelir Philosophy = Greek Areté + Zen Blossoming

Omnibelir is being a 君子 [Jūn zǐ] (Chün tzu) instead of a 小人 [Xiǎo rén] (Hsiao Jen).
It is being a Vir instead of an Homuncio.
It is being an Aristos in a world of little greedy narrowminded prejudice-driven tvzombie supermarketslaves conformist people.

Oscar Wilde in his masterpiece "The picture of Dorian Gray" speaking with the words of Lord Henry Wotton:

All influence is immoral -- immoral from the scientific point of view.

To influence a person is to give him one's own soul.
He does not think his natural thoughts, or burn with his natural passions.
His virtues are not real to him. His sins, if there are such things as sins, are borrowed. He becomes an echo of some one else's music, an actor of a part that has not been written for him.

The aim of life is self-development. To realize one's nature perfectly -- that is what each of us is here for.

People are afraid of themselves, nowadays. They have forgotten the highest of all duties, the duty that one owes to one's self.
The terror of society, which is the basis of morals, the terror of God, which is the secret of religion -- these are the two things that govern us.

And yet -- I believe that if one man were to live out his life fully and completely, were to give form to every feeling, expression to every thought, reality to every dream -- I believe that the world would gain such a fresh impulse of joy that we would forget all the maladies of mediaevalism, and return to the Hellenic ideal -- to something finer, richer than the Hellenic ideal, it may be.
But the bravest man amongst us is afraid of himself.

First appearance: Tue Sep 29 16:40:04 MET 1998

Kendo, Fencing

Kendo: started learning in 1997, in Verona, then in Cambridge

Fencing: started learning Épée and Sabre in 2016

Language design

As a child I was fascinated by the languages invented by J.R.R. Tolkien and tried to learn as much as I could about them, in particular: Quenya and Adûnaic. (Btw, if you also love them, one of the best sites on Tolkien's languages is Ardalambion).

I also indulged heavily in Tolkien's not-so-secret vice. As a child I did it playfully, crafting secret codes or funny vocabularies, but then - helped by the study of linguistics - I started to methodically design and create full fledged languages.

I am now proceeding (it is a never ending process) in the development of four artificial languages.

The first one (1997) is a personal artistic language which goes by the name of Omnibelirik. Its grammar is synthetic fusional with some agglutinative elements. It is written with a phonetic featural alphabet with a connected script with a well developed calligraphic style.

The second one (2001) is an auxiliary international language which uses easily recognizable images to convey the meaning; its name is MediaGlyphs. It is isolating and logographic, and designed to be as much free of bias as possible and with the goal to be an intermediary language for the world, preserving human language diversity while still allowing cross cultural communication.

The third one, Alileu (2009), is like free flowing water, a concerto of vocalic fluidity. It is a purely isolating language written with an inverted (vocalic rather than consonantic) abjad. Words can be classified in semantic categories by specific diphthongs. The cursive script is as pure and weightless in its simplicity as the pronunciation. Furthermore the script nature mirrors and enforces vowel harmony and the phonological constraints of the language.

Finally the fourth one, Kirifar (2013), has words whose phonemes are freely re-arranged, conveying register and prosody without altering the meaning. It is mixed isolating and agglutinative, and written with a superimposed featural abugida. The full evolution of the script has been researched, from a painted glyphs origin through shape simplification, to a calligraphic brush and then a cursive pen style and finally to printed and minimalistic styles.

Webdesign

I started using web browsers since basically the first one, NCSA Mosaic, in 1993, and then Netscape Navigator. At that time we were even using things like Gopher... we were really the piooners of an almost untrodden (and definitely untrolled) cyberspace...

Before the end of 1995 I was already designing, programming and managing my own online environments (both for multiuser gaming and as chatrooms for scientific meetings) and of course had already created my own webpage and those of some projects... but it wasn't until 1997 that I started developing websites on commission, and to be paid for it.

Some of the websites I designed:

  • Product showcase websites for Veneto companies
    (first paid designs, while working at ATnet, back when CGI was hip..)
  • Cambridge University Photography Society website
    (one of the first examples of a fluid website, with two columns and tabbed navigation)
  • Mediterranea Restaurant
    (in Chinese, English and Russian...) explore archived copy
  • Akashic Bioinformatics Services
  • MediaGlyphs Project
    (multilingual, dynamically generated content, php, js, ajax...) visit
  • Retaliation Game Series' first website
    (with draggable tiles, random animated css+php dice roll...) visit; local copy
  • Retaliation Enemy Mine online crossplatform multiplayer frontend+backend
    (mysql&php, including coding of the challenge-response authentication protocol for login even over unsecured channel)
  • And.. the website you are browsing in this very moment :)
    lean, efficient, responsive and with totally optional javascript!

Computer graphics, Raytracing, Modelling
Bioinformatics

In 1999 I completed a master's degree in Biotechnology with a Bioinformatics research thesis (on the molecular modelling of plant light harvesting proteins based on simulated annealing and co-variation; available from the Science page). I was one of the first in Italy to receive a Biotechnology degree and probably the first to do so with research in Bioinformatics.

I then started in January 2000 a PhD at Cambridge University - at the European Bioinformatics Institute - whose degree was conferred in 2004. My PhD dissertation (also available from the Science page) is titled: "DNA Phonology: Investigating the Codon Space". My main area of research interest has always been the DNA language, and in particular I worked on sequence variation (publishing BioPerl modules - "LiveSeq" - and online tools for variant effect prediction - "mutation checker") and codon usage analysis.

At that time I also developed several tools for sequence retrieval and sequence mapping (including mapping of the whole swissprot and trembl to the dna sequences corresponding to the protein sequences - which at that time was not a provided information). I studied protein families, viral genomes and horizontal gene transfer detection, and both used and developed several data science tools and methodologies.

I was professor of Molecular Biology and Bioinformatics to M.Sc. students in South China University of Tropical Agriculture and later held some bioinformatics consulting roles.

Since 2018 I am back at the EBI, working as Bioinformatician and software developer for UniProt; maintaining and improving the databases, software and data pipelines for the production and release of the UniProt resources, performing data exploration and designing new analysis pipelines.

Coffee

I am the proud owner of two masterpieces of espresso art and object design: La Pavoni Professional direct hand lever machine and La Marzocco Linea Classic two groups machine.

Ideograms, Chinese
Biosophy

Goals of Biosophy

by Jong Bhak (aka Park Jong H.)

The goals of biosophy, or of biosophers, are not trivial. We aim to establish the foundation of a world where biological beings reason, are awake and aware, struggle to grow, be secure and challenging, and caring to the universe.
We try to make a transition in our biological society which existed for billions of years.
We want to revolutionise silently with scientific isms and tools.

It is about an intellectual, cultural, scientific, mature, loving, gentle, powerful, steady and challenging revolution in our biological selves.
People whose minds reside more in the time ahead should have seen the revolution we describe as biosophical world.

First appearance: Sat Mar 3 20:12:12 GMT 2001

Definition of Biosophy

by Jong Bhak (aka Park Jong H.)

The definition of Biosophy can be dynamic in different context of the biosociological problems in mind. A skeletal definition can be:

Way of constructing metaphisically a philosophical, scientific and biological paradigm for all the life forms in the universe to be aware of all the fundamental problems associated with their existences, including (not excluding) possible purposes.

It is a new philosophical paradigm from theoretical, computational and metaphysical aspects of science. It tries to mix and synthesize new, creative and scientific ideas to achieve technical developments to formulate the most insightful, beautiful and realisitic scheme of mind to understand life and eventually the whole universe. It is an active intellectualism.
Its main emphasis lies on the physical and informational process of life phenomenon and the extention of them to philosophical realm. This is because life is defined, in one way, as the complete (not necessarily whole) reflection of different layers of the physical world it exists upon.

Biosophers
Biosophers depart from classical philosohers and discard their basic materials and knowledge of thinking while they accommodate their methodological products such as logical thinking, debates, ways of thinkning, analysing minds and importantly the passion to understand the self and the universe.

Biosophers are technically scientists with philosophical and artistic imagination and creativity.

Classical philosophy was disrespected and abandoned by many of its own philosophers in the 19th and 20th centuries. They sensed the vacancy and uselessness in tackling problems they wanted to solve. The vacancy resulted in social and cultural confusion and a loss of direction all over the world. Biosophy fills this gap and provides an answer to the questioners not giving them answers but giving them the possibility for them, so that they could understand themselves biologically, philosophically (biosophically) and scientifically.

Biosophers rather arbitrarily sets the funeral date of the classical philosophy when the first generation life forms started to transcend to the next generation through biological science and engineering. This is the moment where life forms on earth, collectively, achieved to become unconsciousness conscious, self-evolving, self-engineering and finding the relationship between the universe and themselves in the biological facts and principles.

The transition
The transition of the generation took place over at least for 5,000 years.
We define the biosophical transition from the materialistic and classical philosophy as the apogee of life evolution on Earth. It is another big stage in the development of existence in the whole universe.

Generations of life
The development of life which is tightly associated with the development of the universe as a reflection of it, has distinct stages as biologists often find in the evolution of organic beings on earth. Some are very conspicuous while some others are more gradual and hidden. Unlike scientific detection of a biological transition from one complex state to a more complex system stage, the neuronal or philosophical recognition of such stages are less clear.
The largest scale level transition is the one defined by biosophy as 'the generation' of life.

First appearance: Sat Mar 3 20:02:20 GMT 2001

Generations of life entities

At some point in Time, on planet Earth (and we suppose in many other places in this Universe), something acquired the capability of self-replication. We still don't know what and how. We have a rough idea of when and where (3.5 billion years ago, a pond by the sea). We leave aside the "why?" question for now.
Regardless of what and how, it ended up with a CELL. A membrane defined space in which nucleotides and aminoacids re-enact continuously the magic of self-replication.

Many different mechanisms evolved out of it but to the level of detail in which we are now interested, we can consider them all alike. No real fundamental difference between the primordial cell, a tree, a virus, a shark, a mushroom, a 20th century man.
They all self-replicate, in one way or another, transfering a legacy of genetic information, protein machinery, membrane protected environment, forward the Time axis through subsequent generations.

We can define these organisms as "first generation life forms".

Evolution provided some of these life forms with such a complex ability to think that they can mirror all the universe they can experience inside their brain. They can mirror themselves inside their brain. In so doing, they achieve self-referentiality, in this particular case called "self-consciousness". They can think about themselves. They can project insideward an image of themselves, playing with the mental object that refers to themselves. Descartes "COGITO ERGO SUM" (I think therefore I am) can be an appropriate thought process that can be generated by these life forms.

We define these organisms as belonging to generation 1.5

(the use of fractionary numbers to name the levels allows for subsequent fine tuning and easy addition of new generation types without the need of changing all the upper-level ones. The important property of the fractionary numbers here exploited is that there is always one number in between any two numbers).

What man is about to achieve, most probably in the 21th century a.D., is self-engineering. This is a new leap in the evolutionary scale of life entities. A life form that consciously engineers itself. An organism that understands the process of evolution and tries to ride it to its purposes, modifying itself directly instead than letting itself being shaped by evolution. The knowledge of Biology and of its mechanisms is allowing this step.

We think of this process as a new leap in the type of life entities, and we call these organisms: "second generation life forms".

That is the nearmost future, almost the present. What can be the future?
The advances in cognitive sciences, neurology, computer sciences, electronics, will ultimately lead to the creation of AI, Artificial Intelligence.
A life form will consciously create a new life form that has not evolved out of simpler forms but which evolution or creation has been the complete volitive act of another organism/species.
To be an AI it must have self-referentiality (generation 1.5) and it will probably be capable of self-engineering (generation 2). But the fact that its creation has been the conscious result of another life form, we define AI entities as belonging to generation 2.5.

Of course this raises an interesting point. If one day we'll discover that the first cell had not evolved out of inorganic components in the primordial broth but had been consciously engineered by a life entity (we can think to it as an alien race or as a god), then we'd have to redefine our position in the generation level, but the list wouldn't need modification.

Speculating on what could be a third generation life form is very difficult. A tentative try: we can think to a life form as a shared consciousness that would be able to retain its individuality only as a recognition of the individual parts it is composed by, but that links together all life forms in the universe. An organism that can feel itself at all levels, as the single cells its body is composed of, as the multitude of beings composing its society, as the society itself seen as a superorganism, as tightly bound to all other forms, of all generation types. It would feel its presence and consciousness inside all plants, all bacteria, all AIs, all organisms in the universe.
It would be a universal Gaia-like being, composed from all life forms, it would be Life itself.

Scheme of the generations of life entities

  • 1
         Self-replication: the entity is capable of replicating itself. Imperfectness of replication causes differentiation that can be channeled by Death into Evolution.
  • 1.5
         Self-referentiality (self-consciousness): the organism has a combination of sensory stimuli and internal processing of such complexity that it can map inside itself the entire world it can sense. This mapping includes the mapping of itself, i.e. there is at least one symbol inside this mapping that refers to the organism itself (self-consciousness). The organism can "think" about itself, refer to itself.
  • 2
         Self-engineering: the life form understands the shaping principles (evolution) and the mechanism it works by to such a degree that it is possible for the life form to engineer itself in a conscious/directed way. The organism slows, accelerates or deviates evolution of itself by engineering its own self-replicative elements.
  • 2.5
         Artificiality: a self-replicative and self-conscious organism (possibly even self-engineering) arises out of a volitive act of another organism (and knows/understands it).
  • 3
         Total communion: universe-spanning shared consciousness that can flip effortless between the levels (from the simplest, lowermost to the higher order complexities of life-aggregation) and encompasses all life entities.

First appearance: Fri Dec 22 14:43:51 GMT 2000

Post CloudSmoke Reflections

I was waiting under the sun. I was in a very relaxed state and looking at the clear blue sky and these soft clouds.
I started recognizing figures in the clouds. The elephant. The snail....
And I realized it had been so long, probably years, since I hadn't "systematically" done this. Sporadically, yes. Dedicating one minute, maybe, to it. But not like that, spending long time, like when - as a children - I used to lay on the grass and have hours of cloud observation.
I glimpsed at how many things we give for granted every day. How many things we don't spend a moment on, because "known" or "passed". Because other more "important" matters are pressing.
We don't look at the blocks on which we have built everything else, observing only the tip, the present, the actual.
And I decided to dedicate more time to these "childhood games" and other aspects of life that I am forgetting and letting slip away.

Living is so beautiful. From our animal point of view we need so little to be happy. Breathing and eating and some human warmth.
And in childhood, without many external pressures, we can let our life drift in that way. Content. Serene. Growing, learning, observing, feeling.
Then, increasingly, we get pushed and stimulated. To get a good education. To achieve a respectable position, a rewarding job. Productivity. To go shopping. To watch television. To be bought or sold, buying or selling. Real needs and (very often) fake needs. The need for a sports car....
If we take away all this, we just live. Serene and without oppression.
Why then aren't we all hippies?

I think it has to do with the fact that we belong to a super-organism.
We are organisms made of an incredible number of cells. But we are also cells of an organism referred to as "society".
Good cells specialize to carry on various tasks. Cells are born, grow, die. We are parts of a bigger thing that controls us, to a certain extent.
Hence, too much individualism is to be contrasted for the wealth of the whole. Societal instincts are well fed. Societal forces are used to help maturation of the cells to the scopes of the super-organism.

I see myself now under a different light. I identify this feeling of "uneasiness" and "unfitting". The ancient "what is wrong with me" and "why I don't fit" get a possible answer, through biosophy (biological philosophy). I'm a poorly evolved cell, from the social point of view. I don't really belong. This feeling of being strange, diverse, crazy, that I harbor and nurture inside me since childhood.
I think to those people, sitting in front of the TV, going out shopping.... and I don't understand them. I think they must be crazy.
They look at me, at my staring eyes and babbling mouth, and shrug. They think I must be crazy. Why all those questions? Why don't I adapt, conform? Why do I behave like that? What is wrong with me?

I cannot really despise them. They are good cells. I cannot really despise myself. I am a good unicellular organism. A possibly totipotent cell. Or "nullipotent". Another species maybe. Or an unevolved old cell. Or an evolved future cell.

But I also like the other cells. I feel lonely without my interaction with them. I am very picky but I love those I choose. Those that choose me.
Sometimes I don't understand why I act in a particular way. It's the subconscious shift and delicate balance between social and individual opposing forces.

I am a cell that doesn't like to cooperate nicely with the other cells for the super-organism. But I am a cell that likes to interact with similar "detached" cells. Maybe we'll form a different multicellular super-organism. Maybe we'll just wither away and die. Maybe we'll be integrated, one day, somehow. Maybe we are already integrated, and we don't realize it. Maybe we'll just get fun, for a while, from our interaction. From our love.

I am in search of my companion cells. Those I can fuse with.
And I won't ask "what is wrong with me". And I won't ask "what is wrong with them". I'll delicately accept and live my individual and societal life. I'll just LiVE and LoVE.

First appearance: Tue Dec 5 17:10:49 GMT 2000

Biosophy is the new perception of philosophy subsequent to the scientific and especially biological awareness.
Biosophy is Biology<->Philosophy.

Philosophy is (or should be) equivalent to science, being "love for knowledge" its etymological meaning. Biosophy re-anneals philosophy to science, trying to mend the wound, close the gap between the two disciplines.

In the next pages some essays Jong Bhak and I wrote on the argument.

Note: press the left-right arrow keys, click the top buttons or select among the index below to read on...

2. Post CloudSmoke Reflections
3. Generations of life entities
4. Definition of Biosophy 5. Goals of Biosophy
Calligraphy, Font design
MediaGlyphs

In 2001 I founded the MediaGlyphs Project, which has the aim of creating an intermediary written language, which everyone can understand and use - regardless of their native language. It is based on a logical and simple grammar and employs easily recognizable images to convey the meaning.

An example of a random word in mediaglyphs:


(click twice on it to reach the page with its translations)

Proceed to the project's website to learn more: mediaglyphs.org

Boardsports: Windsurf, Longboard, Casterboard, Windskate, Surf

These are the boardsports I love and practice:

Asia, Japan
Gadgets, PDA
Devices
Learning software, NLP, Thought modelling

Avenues towards AI

I've been always fascinated with the idea of a self-conscious artificial mind with whom to interact. And in several occasions I attempted to take a few steps on some of the many avenues that may possibly one day bring this to existence.

In particular I've worked on ontology engineering, semantic relation frameworks, inference reasoning engines, knowledge hypergraphs, NLP & NLU, homograph resolution, commonsense reasoning.

Bongard Problems

Bongard Problems offer key insights in (human and artificial) intelligence through the apparently "simple" (!?) approach of Pattern Recognition. You can test your abilities solving Bongard Problems (including a set I designed) and read about the concept of Meta Bongard Problems.

Intermission

Some people often compare the brilliant human mind with the stupid computers, marvelling at how incredible is the gap of intelligence, at the beautiful product of nature's evolution that is our brain. This is especially true for anti-AI arguments, that want to "demonstrate" that machines will never be able to think.

I've always found such arguments extremely funny:

  • computers are considered stupid in comparison with intelligent humans
  • computers are human products, they didn't fall down from the sky
  • hence humans are so stupid that they still haven't been able to build computers with an intelligence comparable to theirs but they think themselves intelligent in comparison to them!

AI is a hard problem but it will arise.

An idea for a binary evolutionary system to avoid human intervention in AI evolution

If we try to let AI achieve itself, without directing it, the first thought would be to let it evolve like the human brain evolved.
There are two major shaping forces in evolution:

  1. Mutation
  2. Selection

An evolutionary system for computer software would need the application of these two forces. Applying mutation shouldn't be too problematic. A random flipping of bits, some noise in the propagation of digital information, would be probably enough.
But what about selection? If we decide how to select the "best software", in a "survival of the fittest", then we direct the whole process, we don't really eliminate human intervention. We just move it one level further.

So I suggest here the idea of a binary system. We can think to it as a "two species" ecosystem. Something like the "predator-prey" interaction.

A & B will be the two software "species" that we let evolve.

  • A undergoes Mutation and also Selection, with principles decided by B.
  • B (and hence also his Selection principles against A) undergoes Mutation of course, and also Selection, with principles decided by A.
  • A selects B. B selects A.
  • A evolves and changes its Selection against B. B evolves and changes its Selection against A.

Hence the humans create the environment and the starting species. Then they let them evolve to selections they impose on each other. The starting conditions are set by humans. The goal is not specified. This evolution is not directed.

The human designer can also change the environment (think to it as climatic changes, for example) as the evolution runs.

Of course some equilibrium would develop between A and B, for their mutual survival (against the basic environment). But this doesn't mean that they won't evolve. The predator-prey couples on Earth evolved pretty well with their continuous struggle for aggression and balance at the same time.

This experimental platform for evolution of software could eventually produce results that are not aimed at a particular goal. The evolution wouldn't be targeted at some human-centered productive results.

There is also the possibility that we could no more understand what the two software species are doing or are capable of. We would go and study them as we study animal species.

Provided enough sensory input from our world into their world, THEY could start studying us....

Note: the above essay was originally written and published in 2000.. long before GAN were invented and developed.

Seal carving
Music, Composition
Teaching, Course material
Violin and Guitar

In 2004 I started learning violin while I was in China, but later I had no more teacher and was too busy with work and family to continue. Thanks to the covid lockdown I restarted in 2020 and managed to quickly regain and surpass my previous level. I mostly play classical learning pieces from the Suzuki method. So beautiful and intense those moments.. when the signature changes and those flat notes reshape the tone of the music, sending shivers down the spine..

In 2019 I also bought, almost for fun, an electric guitar and started learning it by myself. I am still a beginner in it, but it's a great way to relax and enjoy. I mostly enjoy learning to play metal solos.

Management, Business
Service, Restaurants
Architecture, Landscape design
Interior design, House decor
Cuisine
Family
My loved ones: Cat AlilA Uriel Ikiro
Cat
AlilA

AlilA, our Little Princess

Proceed to AlilA's blog

Uriel

Uriel, our Fiery Champion

Proceed to Uriel's blog

Ikiro

Ikiro, our Golden Prodigy

Proceed to Ikiro's blog

Organization theory, Worknets, Crowdsourcing

Degree in Economics and Business Administration - dissertation on Crowdsourcing

On May 2011 I was awarded an Italian B.Sc. (my third university title) from the University of Verona, Italy after succesful completion (in only 2 years out of the 3 normally required) of 26 courses - attended at the Vicenza seat of the University - and preparation and defense of a dissertation about Organizational theory and Crowdsourcing under the supervision of professor Lapo Mola.

From the links below you can download the thesis (written in Italian).
No authorization is necessary to use its contents for research purposes, although due credit would be very much appreciated.

Crowdsourcing: a critical analysis of a new paradigm in business management

Abstract

This dissertation was born from a desire to present and analyse the crowdsourcing phenmonenon: a recent and novel business strategy that extends the outsourcing model to tap over communication technologies into the time, work, intelligence and problem solving abilities of a distributed collectivity of workers/collaborators spread across the world (the so called "crowd")

In section B we will introduce the reader to this strategy, describing its main typologies. We will pinpoint the sharp distinction between crowdsourcing and other similar phenomena which are often confused with it. We will then present some important exemples of crowdsourcing, with the objective of offering a direct survey of its major and successful applications. We will furthermore expound the main characteristics and in particular the requirements of crowdsourcing, from the types of works to the incentives motivating the crowd.

In section C we will highlight the main limits and the major benefits of this model. Our analysis will always be twofold: considering both the point of view of the company and that of the crowd worker. We'll examine both the areas in which crowdsourcing effectively reduces the costs for the company, but also those in which this model introduces new costs. In addition to considering the variation in costs (direct and indirect), we will offer starting points for discussion and reflection on the quantitative aspects, on quality of results, on corporate image and on ethical implications.

We will conclude underscoring the open problems and some necessary and interesting research perspectives.

Citation

Insana, G. (2011). Il crowdsourcing: lettura critica di un fenomeno organizzativo di attualità (Università di Verona — Tesi di laurea).

Files

  1. insana_economythesis_crowdsourcing.pdf (657 Kb)

 

Cybernetics, Wearable technology
myvu hud, vr, skeletal tracking, nod
Accounting, Business consulting
Strategy game design

In 2012 I invented, designed and developed a strategy game called Retaliation, originally thought as a board game but also with the possibility of conversion to videogame format.

The inspiration was to create something which would be quick and easy to learn and play like Risk, but at the same time offering much more challenging tactical and strategic reasoning: elegant complex gameplay emerging from very simple rules.

After refining the rules I created a board game prototype and a javascript videogame version (which even included a multilayered fuzzy fsm AI). Later on I signed a contract with a software house that would proceed to develop the concept into a series of videogames.

You can find more information and links to resources and free programs for a wide variety of platforms in the

website of Retaliation Game Series: retaliation.sourceforge.net (or local mirror)

Archery
Knots
Heraldry
My family coat of arms:
Survival, Preparedness, Hiking
Rings, Jewelmaking
Rings, earrings and pendants I crafted
Smithing, Forging

Fascinated by blades and melee weapons since I was a child (maybe that old scimitar hanging near the entrance door played a role shaping this preference?), it was only later in life that I took upon myself the beautiful burden of learning how to craft them.

In particular I wanted to learn the skills of metalwork artisans of the very ancient past, and hence I started a journey into bronze age crafts. A whole new world of knowledge (some easily available and some jealously guarded as trade secrets by the last keepers of these almost lost arts) opened in front of me, alluring and dangerous, apparently deceptively simple and yet so vast, fathomless, daunting.

Taking inspiration from masters like Neil Burridge and Jeroen Zuiderwijk I took the first steps of what will be a long path of study and experimentation.

The concepts and skills required for creating any single artifact are so numerous... and furthermore it is very easy to get sidetracked while climbing the steep learning cliffs. Metallurgy, archeology, two-dimensional style design, three-dimensional functional design, mass optimization, model carving, flask building, furnace design, furnace masonwork and assembly, sourcing all the needed tools, materials and components, safety of the workplace, casting design, mould making, metal casting, annealing and edge hardening, wood curing, hilting, riveting, engraving, burnishing, polishing, sharpening... it actually never ends, as each skill clamors to be learned in depth, experimented and properly understood, not just cursorily used en passant.

(Work in progress...)
Drawing, Painting, Carving

Like the aviator in the Little Prince story, I never learned to draw when I was a child.

In fact I spent most of my life thinking of my hands as being totally unable to create by themselves things of beauty. Similarly to what happens in that incredible story, I also got stimulated, encouraged and awoken by the insistent requests of small children (in this case my own) who wouldn't take "sorry I cannot draw" for an answer when requested to draw a lion, a dinosaur, a car, an octopus or a waterfall...

"daddy, can you draw me an airplane now!?!"

So I accepted the new challenge and put my best efforts at trying to eventually learn how to make an almost acceptably looking drawing... to make those fingers cooperate in order to hold a pencil or a brush - not just able to wave a pointer on a computer screen... to try and leave coordinated and interesting looking marks on a sheet of paper.

Luckily for me I could transfer lots of previously learned skills about visual arts (from photography, computer graphics, design...): provided with an already trained eye and mind, I now "simply" (!) had to educate my hand...

Together with my recent endeavours on watercolours, this section will host pictures of my earlier carvings (briar root pipes).


Robotics, Implants

In the spring of 2018, my kids and I assembled our first mini robot, using a smartphone as its "brain" and adding to the recipe a breadboard, wheels and continuous servos for the robot's motion (an audio cable routes PWM commands from the phone to the servos).

This "androbot" can be controlled from a desktop or, even more conveniently, from another smartphone, using a simple webpage which shows the robot's camera stream and contains buttons for issuing commands.

Following are some pictures of the initial prototype circuitry, the miniaturized version, and two successive versions of the robot (the first one proved to be unstable).

The second version employs a little trick (a small periscope) to allow the robot to transmit images to the remote controller even though the phone is horizontal to the ground.

Long range shooting
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AI research
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